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Falling Blocks

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Devlog

  • 1/28/20 - Devlog 5
    January 30, 2020 by Elvyn Leviste
    Just finished fixing a few more bugs. I had some issues with the ladder/win condition. It would give me the win screen even though I didn't I didn't get all the blocks to turn red. Turns out, there... Continue reading
  • 1/24/20 - Devlog 4
    January 24, 2020 by Elvyn Leviste
    So currently, I have the single player working fairly well. My next step is to continue playtestng different map layouts and hopefully figure out a way to make it so each stage is fairly beatable. I... Continue reading
  • 1/18/20 - Devlog 3
    January 18, 2020 by Elvyn Leviste
    Currently working on the restart and next level functions. I've fixed the constant pause issue on restart and next level. I also fixed the issue where you would restart and the tile you left would... Continue reading
  • 1/8/20 - Devlog 2
    January 09, 2020 by Elvyn Leviste
    I fixed the obstacle spawning. Initially it wouldn't consistently spawn the correct number of obstacles, but I got that sorted out. Also I've been working on creating singleplayer puzzles. I'm still... Continue reading
  • 1/6/20 - Devlog 1
    January 06, 2020 by Elvyn Leviste
    This is my first devlog of the new year. I'm currently working on: Different abilities Other map effects Instructions screen Single player functionality Also, I'm trying to consolidate some code th... Continue reading
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